lundi 21 novembre 2016

Review Sonny PlayStation VR

Virtual reality is finally here, but until recently it was confined to the world of PC hardware, with consoles left behind.
With the average PC packing a lot more power than the average console, I was worried VR might never come to consoles, at least not in a way that was meaningful.
Thankfully that's now all changes with the arrival of Sony's PlayStation VR, a very capable and comparatively affordable headset that could just be the introduction to the world of VR that we've all been waiting for.
It has its problems – the most notable of which is the fact that you'll need to buy a PlayStation Camera if you don't already own one, and then shell out for PlayStation Move Controllers on top of that to get the full experience – but by and large PlayStation VR proves that not only is console VR viable, but it's actually enjoyable, too.
Over a week's time I tried close to a dozen games on the console, from Rocksteady's impressive (but short) Batman: Arkham VR to the laugh-out-loud funny Job Simulator to the tear-jerking Wayward Sky and even a horror game – Until Dawn: Rush of Blood.
Some of these titles were more fun than others, obviously, but all of them made the same point: PlayStation VR doesn't suck.
Before we go on talking about PlayStation VR's finer points (and foibles), let's get the basics out of the way.
PlayStaion VR Camera and Move
The system is sold in two varieties: the basic PlayStation VR package that only includes the PS VR system, headphones and all cabling required for $399 / €399 /£349 / AUD$549, and a PlayStation VR Launch Bundle which includes the PS VR system, PlayStation Camera, two PlayStation Move Motion Controllers, and a copy of PlayStation VR Worlds for $499 (about £390/AU$655). Another interesting pack-in is the PlayStation VR demo disc that comes with both packages and has a dozen-or-so titles ready for you to check out.

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